High Scores
PlaceNameScore
1LeiterLiter2379
2LiterLighter2256
3Patrick1893
4Leiter1705
5Peter Park1501
6Leiter1444
7Leiter1434
8Patrick1401
9Leiter1395
10Patrick1386

People with inappropriate names will have their games/scores deleted immediately.

The high score list will be archived and reset (though you would still be able to see an archived version) once a new scoring system and new events are added!

Your Name:
Government:  
Belief System:  


MULTIPLIERS

Your choice of type of government and belief system is pretty much permanent, so choose wisely, as they both affect your gameplay. How? Through "bonuses" of sorts. Each government and belief system has an associated set of multipliers (both positive and negative), sort of like weaknesses and strengths, listed below. These are based on history, so a brief explanation of my reasoning for the multipliers is included. In order, the multipliers are Money, War, Happiness, Population, and Production.

NOTES: Legalism-Democracy is fundamentally impossible and cannot be selected. Confucianism classifies as a belief system (ancestor worship was excluded in favor of the other Chinese belief systems), and Daoism goes with Buddhism. Monarchy refers to an absolute king, as in Persia, and Republic refers to an aristocracy like the Roman Republic.

Government
Type M W H P D Reasoning
Dictatorship -1 +2 -1 Dictators generally emerged (as in Rome) during times of war, and the distribution of wealth was imbalanced toward the upper class (or used for military campaigns), resulting in some measure of discontent.
Monarchy +1 +1 -2 Absolute rulers, as in Persia, could effectively tax the people and were generally good military leaders, but they were inaccessible and usually harsh.
Republic -1 +1 In the sense of an aristocracy, especially like that of the Roman Republic, society as a whole was more productive due to the system of patricians and plebeians, but this also led to frequent conflicts.
Democracy +1 -1 "Everyone" was represented and had a say in government, which assumedly made them more content with it. However, this was only found in Greece, for the most part.

Belief System
Type M W H P D Reasoning
Judaism +1 -1 +1 -1 The Jews, a very small and sort of exclusive group of people, thought of themselves as the "chosen people of God." Unfortunately, they had a history of being constantly defeated (militarily).
Christianity -1 -1 +2 Christianity de-emphasized war/killing (during the Classical Period) and initially discouraged being rich; it also called for money from the people and the state. It was open to all, though, and generally pleased everyone.
Buddhism -1 +2 -1 Buddhism explained life as being suffering and provided hopes of nirvana, but unfortunately also had the side-effect of discouraging people from doing their work. It also strongly discouraged the desire for earthly possessions.
Confucianism -2 +1 +1 Confucianism created a class of peasants who worked to support the upper classes. It also emphasized harmony, not war, and appealed to the Chinese as a less harsh alternative to Legalism.
Rationalism -1 -1 +2 Greek rationalism, though it was limited to Greece at the time, emphasized the application of human reason and challenged common attitudes toward wealth/power/etc.
Zoroastrianism +1 -1 Zoroastrianism emphasized the cosmic battle of good and evil, and Persia was generally war-like. However, it didn't spread (as itself) beyond Persia.
Hinduism -1 +1 The caste system (and jatis) designated workers for specific tasks, assumedly helping production. Hinduism was very spiritual, though, and de-emphasized materialistic possessions.
Legalism +2 -2 Shihuangdi of the Qin dynasty was militarily powerful, reunifying China, but ultimately his dynasty collapses due to public disapproval of his harshness.